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Richard Carlton

3D Modeler | Environment Artist | Concept and Design

Email: richardcarlton@gmail.com                  

Website: http://www.richardcarlton.net


A creative and motivated CG Modeler, Designer, and Environment artist with several years
experience in a production environment, with strengths including:

·          Over 5 years work experience in 3D modeling and graphics.

·          Knowledge of a variety of 2D and 3D programs and processes.

·          Great team player; experience working with/leading teams in production settings.

 

Work Experience

Current:

  Art Department Project Lead: March 2010 – Present

DiSTI; Orlando, FL

  • Leading a team of 3D artists in the production of realtime virtual training software for a variety of clients. Work includes high and low poly 3D modeling, texturing, and animation.
  • Responsible for day-to-day operations within Art Department projects.


Past:

  Graphic Artist: May 2009 – Feb. 2010 (promotion)

DiSTI; Orlando, FL

  • Work ranges from highly detailed mechanical 3D models to low polygon, optimized models.
  • Creating assets and environments for a real-time virtual training solutions.   

       Junior Media Artist: August 2005 – Present

NAVAIR Orlando; Orlando, FL

Training Systems Division

  • 3D modeling: environments and vessels; 2D texturing work.

  Intern: January – May 2005

NAVAIR Orlando; Orlando, FL

Training Systems Division

  • 3D modeling, texturing, and graphics work.

Education

College:

  • B.A. in Digital Media: Visual Language.
    • University of Central Florida, graduated May 2009.
      • Created short animated film, Atlas’ Revenge; team of 25 students.
      • Named Assistant Director of production - the highest honor for a student.
      • Part of intensive, two-year program aimed at production and computer animation in a team setting.

·     Studied Abroad in Edinburgh, Scotland; Summer 2007

    • Edinburgh College of Art
      • Intro to Digital Photography; Portrait Photography

High School:

  • Attended Lyman High School in Longwood, FL
    • Institute for Engineering and Technology magnet program; specializing in Computer Animation
  • Graduated with approximately a 4.5 GPA. Ranked 3rd in class (top 99 percentile).
  • Winner of AP Scholar award.
  • Studied Abroad in London, England; Summer 2005
    • FSU International Studies Program Studying Literature, Humanities, and Shakespeare

 Accomplishments  

o        Created animated sequences for independently-produced documentary film, The Groundwater Up Project. (http://www.groundwaterup.com/)

o        Logo and shirt designs for over 60 musical acts through nonprofit design company, Solstice Designs.

o       Animation featured at 2005 I/ITSEC Conference in Orlando, FL at Future Leaders Pavilion

Named Assistant Director of student production.

o       Chosen as Treasurer of UCF SIGGRAPH Chapter in Spring 2008.

Software Proficiency:

   2D Design:

  • Adobe Photoshop
  • Adobe Illustrator
  • Corel Painter
  • Adobe Flash

    3D Software:

  • Autodesk Maya
  • Autodesk 3D Studio Max
  • Maxon Cinema 4D

Other Skills:    

  • Video Editing (Final Cut, Premiere, After Effects)
  • Motion Graphics (Motion, After Effects)
  • Compositing (Shake)
  • Audio Editing

      


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